Need for Turbo PROJECT


Hi friends, this time I will provide information about a very interesting project for you to know about a new cryptocurrency called Need for Turbo. Before going to the discussion, I think we all agree that blockchain technology still needs efforts to encourage adoption so that it continues to grow and continue to develop in the future. So for that, let’s see a brief review of the project Need for Turbo below.

Introduction

Need for Turbo is a Multichain Play To Earn NFT Metaverse Racing Game on Ethereum and Binance Smart Chain. You can drive alone or build teams and improve your chance to win. Play the single player mode to test your skills, play with your friends in private rooms or take part in public tournaments against other racers to climb up the rankings and earn Need for Turbo Coins (NFTC). Spend NFTC to customize and tune your NFT based avatars and karts whereby a part of the spent tokens goes back into the emission pool to be earned again by players in tournaments.

Presale

The presale is separated into two stages. Users who complete tasks may take part in a whitelist presale and buy NFTC at a 10% discount. After the whitelist presale ends the public presale immediately follows where tokens can be bought for the actual launch price but without transaction fees. Finally will we launch on decentralized exchanges and go into the building phase.

An anti-bot mechanism is introduced shortly after launch to prevent bots from dumping on human investors. To guarantee a fair launch presale participants — who themselves can’t get dumped because they got in at the lowest price — have a delay after launch before they are allowed to claim their tokens, however, they still earn reflections all the time.

Tokenomics

Need for Turbo Coin passes two phases. In the first phase, the building phase, a 10% fee is charged on every transaction on Uniswap and PancakeSwap. 40% of the fee is distributed to holders (Auto Reflection) which leads to an even bigger incentive to get other investors on board. 30% is automatically burned, thus increasing the liquidity ratio (Auto LP) and the price. 20% is reserved for marketing (advertisements, campaigns, contests, giveaways/airdrops and listings) and the remaining 10% goes into the development wallet to cover costs (employees, audits and servers).

In the utility phase NFTC becomes a sole utility token for the Need for Turbo racing game, the fee gets removed and the token officially launches on centralized exchanges.

Since we collect funds during the building phase we do not reserve a team share of NFTC, instead we distribute all tokens in a presale. The total supply of NFTC is not defined before launch because there’s neither a soft nor a hard cap and no limits for the presale, the full amount of USD collected during the sale on each chain is added as liquidity and defines the amount of tokens to mint. The LP tokens are time locked which allows us to migrate liquidity in the future but not without investors taking note of it.

ROADMAP Q1

JAN 2022

● Craft white paper v1
● Develop contract
● Deploy on testnet and debug
● Commit source code on GitHub

FEB 2022

● Publish website & game trailer
● Audit
● Deploy on mainnets
● Verify on Etherscan & BscScan
● Start marketing
● Whitelist presale
● Public presale
● Launch on decentralized exchanges & time lock liquidity
● Add logo & price (TrustWallet, Uniswap, PancakeSwap, DEXTools, PooCoin, Etherscan & BscScan)
● List on CoinMarketCap
● List on CoinGecko
● List on Coinbase (data and chart)
● Enable anti-bot mechanism
● Release presale tokens

MAR 2022

● Remove fees
● Release multichain bridge
● Publish game documentation
● Release NFT shop
● Release game beta for desktop, Android and iOS
● Host first public racing tournament
● List on centralized exchanges
● Publish roadmap for Q2

Contact Information

AUTHOR

BTT Username: Koruptor+62
BTT Profile: https://bitcointalk.org/index.php?action=profile;u=3398616
Telegram Username: @Koruptor62
Wallet: 0xfae742D7059856F54649B8eACbE0486F4c027119

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